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author | David Li <li.davidm96@gmail.com> | 2016-01-10 09:48:00 -0700 |
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committer | David Li <li.davidm96@gmail.com> | 2016-01-10 09:48:00 -0700 |
commit | caeedd93fff2028c4350a38713fb81dc8f6251fb (patch) | |
tree | 0dc7f25af6364bffb5c13455d22abee104f0a5ab /TODO.md | |
parent | 5f02de7d841310e7bc155e24aecbea8dd2ec1df0 (diff) |
Update TODOs, memory layout
Diffstat (limited to 'TODO.md')
-rw-r--r-- | TODO.md | 19 |
1 files changed, 19 insertions, 0 deletions
@@ -1,6 +1,20 @@ # CacheRacer TODOs - [ ] Come up with a theme + - [ ] Overall theme + - [ ] Sneak attack/retreat = + - [ ] White walker/dragon glass = + - [ ] Arrow barrage = + +## Memory + +- [ ] Make sure `ReverseMmu` maps addresses correctly (i.e. 0x0 should + map to an actual array element) +- [ ] Implement global data structures + - [ ] Player status + - [ ] Core status + - [ ] Cache info + - [ ] Enemy status should be inaccessible unless in sneak-attack mode ## Scoring @@ -11,6 +25,7 @@ ## Sneak Attack/Retreat - [ ] Test sneak attack/retreat system calls +- [ ] Implement taunt array ## Traps @@ -19,6 +34,7 @@ ## Development/Debugging +- [ ] Write the header file - [x] Write some sample bots - [ ] Publish them - [ ] Package RISC-V toolchain @@ -30,6 +46,9 @@ ## Misc +- [ ] Allow custom trap handling in simulator, so we can restart cores + if they crash + <style> h1:before, h2:before { content: none; } </style> |