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use super::temp;
pub enum Location {
InFrame {
offset: usize,
},
Register(temp::TempName),
}
pub enum Escape {
No,
Yes,
}
pub trait Frame {
fn new(name: temp::TempLabel, formals: Vec<Escape>) -> Self;
fn name(&self) -> temp::TempLabel;
fn formals(&self) -> &[Location];
fn alloc_local(&mut self, escapes: Escape) -> Location;
}
pub struct Amd64Frame {
name: temp::TempLabel,
}
impl Frame for Amd64Frame {
fn new(name: temp::TempLabel, formals: Vec<Escape>) -> Self {
Amd64Frame {
name,
}
}
fn name(&self) -> temp::TempLabel {
self.name
}
fn formals(&self) -> &[Location] {
unimplemented!();
}
fn alloc_local(&mut self, escapes: Escape) -> Location {
unimplemented!();
}
}
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