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#include "cacheracer.h"

void __start(int core_id, unsigned char payload) {
  printi(HOME_RW_START - sizeof(struct player_status));
  /* int test = global + 2; */
  /* print(hello); */
  int *ptr = (int*) (HOME_DATA_START + 0x100 * core_id);
  /* int *ptr = (int*) (0x6000); */
  int i = 0;
  if (core_id > 1) {
    prints("Core ID > 1, sneak attacking");
    sneak_attack();
    ptr = (int*) (HOME_DATA_START + 0x2000 + 0x100 * core_id);
  }

  int int_payload = (int) payload;
  int p = (int_payload | (int_payload << 8) |
           (int_payload << 16) | (int_payload << 24));

  while(1) {
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr[i++] = p;
    ptr += 64;
  }
}