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#include "cacheracer.h"
void __start(int core_id, unsigned char payload) {
printi(HOME_RW_START - sizeof(struct player_status));
/* int test = global + 2; */
/* print(hello); */
int *ptr = (int*) (HOME_DATA_START + 0x100 * core_id);
/* int *ptr = (int*) (0x6000); */
int i = 0;
if (core_id > 1) {
prints("Core ID > 1, sneak attacking");
sneak_attack();
ptr = (int*) (HOME_DATA_START + 0x2000 + 0x100 * core_id);
}
int int_payload = (int) payload;
int p = (int_payload | (int_payload << 8) |
(int_payload << 16) | (int_payload << 24));
while(1) {
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr[i++] = p;
ptr += 64;
}
}
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