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path: root/src/globals.rs
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use std::cell::RefCell;
use std::fmt;
use std::rc::Rc;

use rustv::cache;
use rustv::isa::{self, IsaType};
use rustv::memory::{MemoryInterface, Mmu};

use memory_tracker::MemoryTracker;

pub const HOME_STATUS: isa::Address = isa::Word(0xFFF00);

/// Update the various global data structures as requested by other
/// subsystems.
// Intended to be passed around as &'a Updater
pub struct Updater<'a> {
    // TODO: weak reference?
    memory: Rc<RefCell<MemoryTracker>>,
    mmu1: Box<Mmu + 'a>,
    mmu2: Box<Mmu + 'a>,
}

#[derive(Clone,Copy)]
pub enum Player {
    One,
    Two,
}

impl fmt::Display for Player {
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        match *self {
            Player::One => write!(f, "Player 1"),
            Player::Two => write!(f, "Player 2"),
        }
    }
}

impl<'a> Updater<'a> {
    pub fn new(memory: Rc<RefCell<MemoryTracker>>,
               mmu1: Box<Mmu + 'a>, mmu2: Box<Mmu + 'a>) -> Updater<'a> {
        Updater {
            memory: memory,
            mmu1: mmu1,
            mmu2: mmu2,
        }
    }

    pub fn init_memory(&self) {
        // Initialize taunt array to all -1
        for offset in 0..(228 / 4) {
            let address1 = self.mmu1.translate(HOME_STATUS + 28 + offset);
            let address2 = self.mmu2.translate(HOME_STATUS + 28 + offset);
            let _ = self.memory.borrow_mut().write_word(
                address1,
                isa::SignedWord(-1).as_word());
            let _ = self.memory.borrow_mut().write_word(
                address2,
                isa::SignedWord(-1).as_word());
        }
    }

    /// Update the player's status struct with the physical address of
    /// a tag that has been fetched.
    pub fn finish_tag(&self, player: Player, tag: u32, index: u32) {
        debug_assert!(index == 0 || index == 1);
        let address = HOME_STATUS + isa::Word(index * 4);
        let address = match player {
            Player::One => self.mmu1.translate(address),
            Player::Two => self.mmu2.translate(address),
        };

        match self.memory.borrow_mut().write_word(address, isa::Word(tag)) {
            Ok(()) => {},
            Err(e) => panic!("Could not update memory with cache tag: {:?}", e),
        }
    }

    /// Update the player's status struct with the physical address of
    /// a tag that has been requested.
    pub fn fetch_tag(&self, player: Player, tag: u32, index: u32) {
        debug_assert!(index == 0 || index == 1);
        let address = HOME_STATUS + isa::Word(8 + index * 4);
        let address = match player {
            Player::One => self.mmu1.translate(address),
            Player::Two => self.mmu2.translate(address),
        };

        match self.memory.borrow_mut().write_word(address, isa::Word(tag)) {
            Ok(()) => {},
            Err(e) => panic!("Could not update memory with cache tag: {:?}", e),
        }
    }

    pub fn update_score(&self, player1: i64, player2: i64) {

    }
}

pub struct CacheEventHandler<'a> {
    player: Player,
    updater: &'a Updater<'a>,
}

impl<'a> CacheEventHandler<'a> {
    pub fn new(updater: &'a Updater<'a>, player: Player)
               -> CacheEventHandler<'a> {
        CacheEventHandler {
            player: player,
            updater: updater,
        }
    }
}

impl<'a> cache::EventHandler for CacheEventHandler<'a> {
    fn block_fetched(&self, location: cache::CacheLocation) {
        // TODO: need to snoop cache
        info!("[memory] [cache] {}: tag {:x} fetched", self.player, location.tag);
        self.updater.finish_tag(self.player, location.tag, location.index);
    }

    fn block_requested(&self, location: cache::CacheLocation) {
        self.updater.fetch_tag(self.player, location.tag, location.index);
    }
}