From caeedd93fff2028c4350a38713fb81dc8f6251fb Mon Sep 17 00:00:00 2001 From: David Li Date: Sun, 10 Jan 2016 09:48:00 -0700 Subject: Update TODOs, memory layout --- TODO.md | 19 +++++++++++++++++++ src/main.rs | 4 ++-- 2 files changed, 21 insertions(+), 2 deletions(-) diff --git a/TODO.md b/TODO.md index 4532918..aed4946 100644 --- a/TODO.md +++ b/TODO.md @@ -1,6 +1,20 @@ # CacheRacer TODOs - [ ] Come up with a theme + - [ ] Overall theme + - [ ] Sneak attack/retreat = + - [ ] White walker/dragon glass = + - [ ] Arrow barrage = + +## Memory + +- [ ] Make sure `ReverseMmu` maps addresses correctly (i.e. 0x0 should + map to an actual array element) +- [ ] Implement global data structures + - [ ] Player status + - [ ] Core status + - [ ] Cache info + - [ ] Enemy status should be inaccessible unless in sneak-attack mode ## Scoring @@ -11,6 +25,7 @@ ## Sneak Attack/Retreat - [ ] Test sneak attack/retreat system calls +- [ ] Implement taunt array ## Traps @@ -19,6 +34,7 @@ ## Development/Debugging +- [ ] Write the header file - [x] Write some sample bots - [ ] Publish them - [ ] Package RISC-V toolchain @@ -30,6 +46,9 @@ ## Misc +- [ ] Allow custom trap handling in simulator, so we can restart cores + if they crash + diff --git a/src/main.rs b/src/main.rs index 1745084..ff5ed3a 100644 --- a/src/main.rs +++ b/src/main.rs @@ -87,13 +87,13 @@ fn main() { let mut cores = vec![]; for i in 0..4 { let mut core = simulator::Core::new( - i, start1, (0x1000 + i * 0x1000) as u32, cache1.clone(), + i, start1, (0x100000 * (i + 1)) as u32, cache1.clone(), Box::new(memory::IdentityMmu::new()) ); core.registers().write_word(isa::Register::X10, i as isa::Word); cores.push(core); let mut core = simulator::Core::new( - i, start2, (0x1000 + i * 0x1000) as u32, cache2.clone(), + i, start2, (0x100000 * (i + 1)) as u32, cache2.clone(), Box::new(memory::ReverseMmu::new(0x4000000)) ); core.registers().write_word(isa::Register::X10, i as isa::Word); -- cgit v1.2.3